SENIOR UX DESIGNER • RetailMENOT
May 2018 – Present • Austin, TX
As a part of the Retention Squad, my team focuses on our users continued use of our products, and how we can improve the existing experience. I use usability and A/B testing to rapidly iterate on design concepts, and frequent feedback and critique sessions with my team to move forward. Throughout each project, I work closely with Product Managers and Engineers to ensure our business objectives are being met and that we're delivering the best user experience possible.
DESIGN LEAD • Carbon design system, ibm
March 2016 – May 2018 • Austin, TX
Led the design team in charge of creating the assets and deliverable for Carbon, including managing and maintaining the website, Design Kit, and individual components. Oversee the user experience of Carbon, including pair designing with developers to ensure fit and finish. Collaborated with Carbon’s Developer Lead to plan sprints, roadmap for product releases, and prioritizing future work. Helped launch Version 7 and Version 8 of Carbon, including a website re- brand, open source announcement, release strategy, messaging, and led creative direction for the overall system.
UX DESIGNEr • IBM CLOUD PLATFORM, ibm
January 2015 – February 2016 • Austin, TX
Working amongst a cross-functional team, my main responsibilities include designing and developing core experiences within IBM Bluemix. Using IBM
Design Thinking as a framework, my team and I conduct research and testing with sponsor users, iterating on design solutions to improve the overall experience of our product. I collaborate with front-end developers and engineers to ship UI updates and additional capabilities to the product.
UX/UI Designer • seventablets
October 2014 – January 2015 • Dallas, TX
My team and I developed visual solutions to solve client’s problems and improve the user experience. Key responsibilities included designing and wireframing the user interface for mobile platforms. In doing so, we collaborated to create user pathways and objectives, screen designs, and user interface interaction details that promote ease of use and optimize the UX.
DIGITAL MEDIA INTERN • ESPN
June 2013 – August 2013 • Bristol, CT
Worked directly with Art Directors and designers in creation of design elements and interactive objects within ESPN.com. Projects ranged from graphical headers, to photo illustrations, to prototypes for the iOS7 release of the SportsCenter iPad app.
Ferris State University
May 2014 • Big Rapids, MI
Bachelor of Science, Graphic Design